Conversation: ammorep_conv

NPC lines
2
PC replies
10
NumWords
51
OnEnd
OnAbort

Triggered by

No caller found in static analysis. May be invoked from runtime-only code paths (string-built resrefs, etc.).

Scripts referenced

ScriptSlotIn moduleNotes
ammorep_c0active✓
ammorep_c1active✓
ammorep_c2active✓
ammorep_c3active✓
ammorep_c4active✓
ammorep_c5active✓
ammorep_c6active✓
ammorep_c7active✓
ammorep_p0action✓
ammorep_p1action✓
ammorep_p2action✓
ammorep_p3action✓
ammorep_p4action✓
ammorep_p5action✓
ammorep_p6action✓
ammorep_p7action✓
ammorep_noneactive✓

Custom tokens

These runtime tokens are filled by NWScript via SetCustomToken(N, text). The scripts listed set each token; the actual value depends on game state at runtime.

TokenSet by script(s)
<CUSTOM6440>not found in static analysis
<CUSTOM6441>not found in static analysis
<CUSTOM6442>not found in static analysis
<CUSTOM6443>not found in static analysis
<CUSTOM6444>not found in static analysis
<CUSTOM6445>not found in static analysis
<CUSTOM6446>not found in static analysis
<CUSTOM6447>not found in static analysis
<CUSTOM6448>not found in static analysis

Starting entries

Conversation flow

Each starting entry is expanded recursively. Repeated nodes (cycles, shared continuations) appear inline as ↩ link backrefs to the first occurrence.

entry #0 (if ammorep_none)
The quiver stirs, then stills. You carry no arrows, bolts or bullets for it to take the measure of.
reply #0
Leave it be.
entry #1
The quiver stirs in your hands, its mouth deeper than it has any right to be. Name an arrow, bolt or bullet you carry and it will pour forth in kind. <CUSTOM6448>
reply #1 → ammorep_p0 (if ammorep_c0)
<CUSTOM6440>
reply #2 → ammorep_p1 (if ammorep_c1)
<CUSTOM6441>
reply #3 → ammorep_p2 (if ammorep_c2)
<CUSTOM6442>
reply #4 → ammorep_p3 (if ammorep_c3)
<CUSTOM6443>
reply #5 → ammorep_p4 (if ammorep_c4)
<CUSTOM6444>
reply #6 → ammorep_p5 (if ammorep_c5)
<CUSTOM6445>
reply #7 → ammorep_p6 (if ammorep_c6)
<CUSTOM6446>
reply #8 → ammorep_p7 (if ammorep_c7)
<CUSTOM6447>
reply #9
Nevermind. Let it rest.

NPC lines (entries) — flat index

entry #0
The quiver stirs, then stills. You carry no arrows, bolts or bullets for it to take the measure of.
entry #1
The quiver stirs in your hands, its mouth deeper than it has any right to be. Name an arrow, bolt or bullet you carry and it will pour forth in kind. <CUSTOM6448>

PC replies — flat index

reply #0
Leave it be.
reply #1 → ammorep_p0
<CUSTOM6440>
reply #2 → ammorep_p1
<CUSTOM6441>
reply #3 → ammorep_p2
<CUSTOM6442>
reply #4 → ammorep_p3
<CUSTOM6443>
reply #5 → ammorep_p4
<CUSTOM6444>
reply #6 → ammorep_p5
<CUSTOM6445>
reply #7 → ammorep_p6
<CUSTOM6446>
reply #8 → ammorep_p7
<CUSTOM6447>
reply #9
Nevermind. Let it rest.