Conversation: neutraltele

NPC lines
2
PC replies
4
NumWords
23
OnEnd
nw_walk_wp
OnAbort
nw_walk_wp

Triggered by

No caller found in static analysis. May be invoked from runtime-only code paths (string-built resrefs, etc.).

Teleport destinations

Waypoint / object tagDestination areaVia scriptFrom node
dunharrowenterDimholt: Dunharrowdunharrowjumpreply #0
laketwonenterEsgaroth (Lake Town)laketelereply #1
tharenterTharbad Bridgethrtelereply #2
breeenterBreebreetelereply #3

Scripts referenced

ScriptSlotIn moduleNotes
dunharrowjumpaction✓teleports to: dunharrowenter (Dimholt: Dunharrow)
laketeleaction✓teleports to: laketwonenter (Esgaroth (Lake Town))
thrteleaction✓teleports to: tharenter (Tharbad Bridge)
breeteleaction✓teleports to: breeenter (Bree)
neutralteleactive✓

Starting entries

Conversation flow

Each starting entry is expanded recursively. Repeated nodes (cycles, shared continuations) appear inline as ↩ link backrefs to the first occurrence.

entry #1 (if neutraltele)
Be gone fool you have no place before me!
entry #0
Welcome <FullName>! Where do you wish to go?
reply #3 → breetele
Bree.
reply #2 → thrtele
Tharbad.
reply #1 → laketele
Lake Town.
reply #0 → dunharrowjump
Dunharrow.

NPC lines (entries) — flat index

entry #0
Welcome <FullName>! Where do you wish to go?
entry #1
Be gone fool you have no place before me!

PC replies — flat index

reply #0 → dunharrowjump
Dunharrow.
reply #1 → laketele
Lake Town.
reply #2 → thrtele
Tharbad.
reply #3 → breetele
Bree.