Riddle Keeper

ResRef
cr_riddlekeep001
Tag
Johnny
Race
Construct
Appearance
(Dynamic) Elf
Class(es)
Fighter 1
HP
12
CR
26.0
Faction
Commoner (id 2)
Conversation

Kills

Not yet slain by any adventurer.

Where to find

Placed directly

AreaCount
Kallrist Crypt3

Abilities

Str15Dex17 (+4 item)Con12Int10Wis16 (+4 item)Cha17 (+7 item)

Classes

ClassLevel
Fighter1

The Riddle Keeper looks like a silver statue of an Elven or Human woman. It's surface gleems with a mirrored sheen.

Combat

HP12AC13 (10 base + +3 Dex)BAB+1
Fort+1Ref+3Will+3

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

Ability BonusesCharisma +7, Dexterity +4, Wisdom +4
Misc ImmunityCritical Hits (racial), Death Magic (racial), Disease (racial), Fear (racial), Level/Ability Drain (racial), Mind-Affecting Spells (racial), Paralysis (racial), Poison (racial), Sneak Attack (racial)

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

Unarmed: +3 · 1d3 +2

Equipment

SlotItemLootable
HeadRing of the RangerNo
ChestRing of the SorcererNo

Feats (11)

Skills

SkillRanks
Discipline4
Parry4

Scripts

EventScript
ScriptHeartbeat
ScriptOnNotice
ScriptEndRound
ScriptDialoguecr_answer_5_ocv
ScriptAttacked
ScriptDamaged
ScriptDeath
ScriptDisturbed
ScriptSpawntst_makemelisten
ScriptRested
ScriptSpellAt
ScriptUserDefine
ScriptOnBlocked