Mordor Archer

ResRef
mordorarcher
Tag
MordorArcher
Race
Humanoid_Orc
Appearance
Orc 1
Class(es)
Fighter 30/Barbarian 10/Ranger 10
HP
2,750
CR
130.0
Faction
Defender (id 4)
Conversation

Kills

Not yet slain by any adventurer.

Where to find

Not placed in any area.

Abilities

Str43 (+3 item)Dex40Con42 (+2 item)Int40Wis40Cha40

Classes

ClassLevel
Fighter30
Barbarian10
Ranger10

Combat

HP2,750AC56 (10 base + +15 Dex + +10 natural (NaturalAC) + +8 armor + +4 armor enchant + +5 dodge (items) + +4 dodge (haste))BAB+30
Fort+20Ref+19Will+24

AC extras: +4 AC Bonus

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

AC Bonus (Dodge, items)+5
Ability BonusesConstitution +2, Strength +3
Damage ResistanceBludgeoning 10/-, Piercing 10/-, Slashing 30/-
Misc ImmunityKnockdown
Misc AbilitiesHaste (+4 dodge AC, factored into main AC), Freedom of Movement

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handMordor BowlongbowRanged (255)+56/+51/+46/+411d8 (1–8)20/x3

Equipment

SlotItemLootable
ChestOrdurin-Forged PlateNo
Right handMordor BowNo
CloakOrcish CarapaceNo

Feats (26)

Skills

SkillRanks
Discipline20
Parry22
Taunt2

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeathnw_c2_default7
ScriptDisturbednw_c2_default8
ScriptSpawnnw_c2_default9
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte