Appearance Changer and Character Modifying Area

ResRef
appearancechange
Tag
AppearanceChangerandCharacterMod
Tileset
Crypt (tin01)
Size
3×2 tiles
OnEnter
leash_to_area

Path from "Well of Eru"

2 hops

  1. "Well of Eru" → Bree [use the “x2_doorhard2” door]
  2. Bree → Appearance Changer and Character Modifying Area [use the “bree2serst” door]

Outgoing transitions

KindLabelDestinationWaypoint tag
doorserst2breeBreebree2serst

Incoming transitions

KindFromLabel
doorBreebree2serst

NPCs

NameResRefRaceClassHPCRFactionConversationRespawnCount
Appearance LizardappearancelizardHumanoid_ReptilianHumanoid 6033033.0Commonerappearance_guy15 min1
Appearance Changercow001HalflingAnimal 150.3333Merchantsd_appear_conv15 min1
Alignment Adjusterlvl_alig_trai002ConstructConstruct 158214.0Commonertr_trainerNever (restart only)1
Kimli the SmithkimlithesmithDwarfCommoner 141.0Merchantweaponfx15 min1

Respawned placements are re-created from the blueprint, so any per-placement tweaks made in the area are lost when they come back.

Conversations triggered here

ConversationResRefTriggered viaTeleports to
Welcome , What would you like to get improved?appearance_guyNPC blueprint appearancelizard; NPC Appearance Lizard—
Select a catagory of appearances.sd_appear_convNPC blueprint cow001; NPC Appearance Changer—
Greeting here.tr_trainerNPC blueprint lvl_alig_trai002; NPC Alignment Adjuster—
Good Day. Do you want to change the visual fx of your weapon?weaponfxNPC blueprint kimlithesmith; NPC Kimli the Smith—

Waypoints

TagResRef
WP_AppearanceLizard_01
WP_NW_COW_01
WP_lvl_alig_trainer_01
WP_KimlitheSmith_01
mnx_serst2breenw_mapnote001